---------------------------------------------------------------------------- industri pre-alpha 'leaked' release notes -------------------- 18.Dec.2003 ---------------------------------------------------------------------------- Things to note (includes bugs): * This is not really a 'leaked' version, I just thought it was a funny thing to call the release :] * These are alpha levels and _NOT_ for public review or public distribution. Please do _NOT_ mirror this release! They are far from finished * You will need to place a copy of pak0.pak and pak1.pak (files from Quake) into the 'legacy' folder to play the levels. * You are on your own with this release. Some console command knowledge will help you a lot. Some things will work, others things may not. The game may not run on your hardware at all. These problems are part of what you get for downloading a leaked, unfinished version of a game :] * Anything in the t2.pak is from Tenebrae2 http://tenebrae.sourceforge.net/ * n30g3n3s1s.pak is mostly from n30g3n3s1s, however some work is by others. Please see the readme.txt inside the pak for details. * There is no 'real' menu. You need to use the console for almost everything. * There is no status bar and many other 'things' are missing. * The reason for this release to help developers to improve the T2 engine, to give them a some 'real world test' maps to work with. * Another reason for this release is to show the public the current state of the project and to see if anyone is interested in helping out. (see: GETTING_INVOLVED.txt) * The load time going from the first map to the second can be well over 2 minutes. So it may look like a hang, but just wait. * The exploding boxes throw out barrels. These are just place holders. * Framerate on a 1.6ghz P4 with a GeForce Ti 4800 SE is anywhere from 10 to 35 fps. (yes, that is 10 fps) * There are many people that need to be credited, however I have not included anyone yet. Any advice, suggestions, recommendations are more than welcome! Do not contact me about getting involved until you have read and understood GETTING_INVOLVED.txt. Do not contact me if you having problems running Industri, the game engine is NOT finished, so problems are expected. -Tig http://industri.sourceforge.net/