Note: The following information is out of date.
Endarchy (originally called Industri) now uses the Doom 3 Engine.
Endarchy (originally called Industri) now uses the Doom 3 Engine.
How to use GtkRadiant with Tenebrae 2 or Industri
Tenebrae 2 (and therefore Industri) uses a BSP format that is almost identical to Quake III Arena's. This makes mapping with GtkRadiant for Tenebrae 2 and industri very easy. The following is all that is required to get you started.
- The first thing you need to do is download the following files;
- Install GtkRadiant 1.4.x. If you do not have a copy of Quake III Arena, fake it. By this I mean make a folder called quake3 on you hard drive and point the installation at it when it ask for your Quake III Arena folder.
- Extract the contents of tenebrae2-dir.zip with directories, to your main Tenebrae 2 or Industri folder. This is the folder that contains the tenebrae2.exe
- Extract the contents of gtkradiant-dir.zip with directories, to your main GtkRadiant folder. This is the folder that contains the GtkRadiant-1.4.x.exe (the 'x' could be any number)
- Open the file GtkRadiant-1.4/games/tenebrae2.game in a text editor (like notepad) and edit the file path information.
- Open the file GtkRadiant-1.4/games/industri.game in a text editor (like notepad) and edit the file path information.
- Select the 'Tenebrae 2' or 'Industri' game option when you start GtkRadiant.
- Read the GtkRadiant Manual (in the GtkRadiant-1.4/Q3Rad_Manual folder).